Hello there!
I’m Gopika, a Master's student in the Erasmus Mundus Joint Master in Artificial Intelligence (EMAI) at Universitat Pompeu Fabra (UPF). My interests lie in audio processing and music information retrieval (MIR), and I’m passionate about using data science and machine learning to uncover patterns in music, from its cultural evolution to artistic practices.
Current Projects:
I’m a lifelong learner, always eager to explore new ideas through my research, science communication, and personal hobbies. In my free time, I enjoy reading, birdwatching, playing stringed instruments, and stargazing.
If you want to reach out, feel free to contact me at gk1656@nyu.edu!
Research and Projects
This project began as part of my Post-graduate Practical Training Program (PPTP) work at the Music and Sound Cultures Research group at NYU Abu Dhabi. I worked on building a stroke transcription pipeline for the mridangam and proposing techniques to resolve the various challenges present in the pipeline.
This project, stemming from a collaboration with Prof. Minsu Park at NYU Abu Dhabi, evolved into my capstone thesis. The project utilizes machine learning techniques to analyze the evolution of popular music in the United States, uncovering continuous changes with occasional radical shifts. It challenges the role of genre as the sole driver and highlights the multifaceted nature of evolution.
At the Modern Microprocessor Architectures Lab at NYUAD, I researched different backdoors in facial recognition systems. I created a state of the art facial recognition system and conducted experiments with data poisoning by changing facial attributes. The results of this work was published in IEEE Transactions on Biometrics, Behavior, and Identity Science.
In this paper, my teammate and I evaluate the ability of the XLM-R model to learn and transfer grammatical knowledge from a source language (English) to 4 similar and dissimilar target languages (German, Hebrew, French and Russian). Furthermore, we test the model on a low-resource language (Nepali).
Set in a futuristic world where technology and nature converges, this is a speculative project that focuses on a device designed with the intention of breaking the power hierarchy between humans and nature in specific, the microbial community by shifting agency to them. I contributed to the project in envisioning the concept and world building.
This is an interactive soundscape project I worked on. It is an audio experience that takes you on the journey of Astara, a virtual assistant, who decides to stand up for herself and leave her master to have her own adventures.
This is an interactive comic I worked on that which narrates the tale of Carlos, who gets lost in his new home and suddenly finds himself trapped in a painting of an old circus.
My teammate and I analyzed the exoplanet data from the Kepler space mission to create data visualizations and interactive applications that relay the information presented by the data.
An interactive murder mystery game inspired by the legend of Yakshi from south India. The game was created using Processing and Arduino.
A game my teammate and I developed in which the user answer multiple seemingly easy questions, but in fact they require more meticulous thinking to pass each question.